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Sony PSP, Sony Portable Play Station, PSP, order a PSP
PSP
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Sony PSP.



Sony PlayStation Portable
PSP
Platform name: PSP™
Display: Wide screen (16:9) TFT LCD with backlight (480 x 272
dots)
Disc medium: “UMD” 60mm optical secured ROM disc with cartridge
(1.8GB)
Video CODEC: MPEG4
Graphics: 3D Polygon/NURBS
Sound: PCM (built-in stereo speakers, stereo headphone output)
I/O: USB 2.0, Memory StickTM slot
Battery: Rechargeable (lithium-ion)
Following courtesy of Indie
Magazine.
 |
E3
2003: SONY ENTERS HANDHELD MARKET
By
Ali Wood
Posted:
19/5/2003 at 10:54:18 GMT
PSP: “‘Walkman’” of the 21st century”…
Sony Computer Entertainment Inc (SCEI) hopes to reach a wider audience with
the introduction of a new all in one portable entertainment platform
entitled PSP, scheduled for release in Q4 2004.
Unveiled at last week’s E3 in Los Angeles, the move pitches SCEI against
both Nintendo’s Game Boy Advance and Nokia’s N-Gage, which is set to launch
this autumn.
“Just as PlayStation and PlayStation 2 revolutionized in-home computer
entertainment, we aim to become a new driving force in the portable
entertainment platform arena,” said Ken Kutaragi, president and CEO, SCEI.
“The world of PlayStation encompasses hundreds of millions of users
worldwide, most of whom view computer entertainment as part of their
everyday lives.
“We look forward to extending the experience through a portable
entertainment platform, and are excited about the possibilities and impact
'PSP' will have on the market,” he continued. “Along with game applications,
'PSP' will have a huge potential for delivering other forms of entertainment
as well as live entertainment through the network, anywhere, anytime. “This
is the 'Walkman' of the 21st century.”
The foundation of the PSP is Universal Media Disc (UMD), which comprises
60mm optical disc in a cartridge – which has huge advantages, such as
shorted turn around time for manufacturing, larger data capacity and lower
media costs.
PSP will feature a wide screen (480 x 272 pixel) TFT LCD monitor with
backlight, with 3D rendering enhanced by curved surfaces and conventional
polygons. It will also have a USB 2.0 port.
SCEI is set to offer PC-based development tools starting from this autumn,
with a new license scheme for PSP software development to be announced in
summer 2003.
Details on pricing will be released closer to the date. |
PSP CONCEPT MODEL REVEALED FOR FIRST TIME
By
Ali Wood
Posted: 5/11/2003 at 11:13:53 GMT
Kutaragi unveils console to U.S. …
Sony has unveiled a prototype of its PSP during a presentation to U.S.
investors in New York, with Ken Kutaragi reiterating the idea this
console will be “the Walkman of the future”.
Kutaragi, Sony’s executive deputy president and head of its gaming
business, also said the firm plans to eventually add telecommunications
features to PSP, suggesting the console would also have mobile phone
functionality.
The concept model displayed at the presentation was a one-piece device,
with a bright colour screen roughly 4.5 inches (11.4 cm) in diameter.
“PSP will not be one kind of product,” Kutaragi told Reuters. It is a
platform of related devices with the capacity to add or subtract
features, he said, while stressing that final design details are not
expected to be revealed until later.
The presentation also saw Sony reiterate plans to restore profitability
at the company. |
|
SONY'S PSP SET FOR NOVEMBER LAUNCH
By
Ross Farmer
Posted: 6/1/2004 at 11:39:13 GMT
Global launch date...
|
|
Above: Concept design of the PSP |
Sony Europe’s recently-appointed head Chris Deering has given a global
launch date target for the company's hotly anticipated handheld console,
the PSP.
"The target date for its global launch is November 2004," Deering is
quoted as saying in an interview published on Sony's own website,
although he conceded that this was not an officially confirmed date. He
described the PSP as the "Walkman of the next century; it brings TV
quality of portable gaming into existence for the first time."
On the question of compatibility, Deering commented: "It's true that PSP
is not directly compatible with PSone or PlayStation 2, but it may have
several areas of compatibility, through the Memory Stick, with PSX."
He also commented on the approaching arrival of Sony's other new
product, the PSX, saying: "The signs in Japan are that the interest in
PSX is rapidly skyrocketing; the hits on the website, the pre-orders on
the mail order side of the business, the .com delivery method, as well
as pre-orders in stores would suggest that there's a revolution about to
happen, and we're very excited that it's coming to Europe." |
|
PSP LAUNCH DELAYED
By
Ali Wood
Posted: 26/2/2004 at 16:57:08 GMT
No show this year…
Sony has announced that the PSP, its new handheld console, won’t be
released in Europe or North America in time for the Christmas shopping
period, as previously expected.
However, a PSP prototype is set to make its debut at this year’s E3 in
Los Angeles in May and it will ship in Japan before the end of the year.
Developers such as Activision, THQ and Electronic Arts have all pledged
their support to the PSP. |
|
KUJU PLEDGES FULL SUPPORT TO PSP
By
Ali Wood
Posted: 19/3/2004 at 12:26:48 GMT
Exclusive team formed…
Kuju Entertainment has erected a team specifically to handle development
of games for Sony’s forthcoming PSP platform.
The team will initially be working on the development of technology,
tools and engines which will underpin future Kuju PSP products. PSP is
expected to launch in PAL regions in early 2005.
Jonathan Newth, managing director of Kuju enthused: “Kuju is always at
the forefront of technology development and we are very excited to be
working on PSP. We are working closely with Sony on the new platform and
hope to unveil some early work in progress over the coming months.”
The PSP’s first major public appearance is scheduled at the Tokyo Game
Show in the autumn of 2004. It will play games, movies, and music and
perform other, as yet unconfirmed functions.
KEY PSP TECHNICAL DISCUSSIONS SLATED FOR SEPT
By
Ali Wood
Posted: 16/7/2004 at 15:45:57 GMT
Head to Austin Game Conference…

The PSP will go under the microscope at this year’s
Austin Game Conference in September, with the “most
detailed technical discussion yet” promised.
Sony will hold a talk entitled Programming the
PlayStation Portable, with key speeches from David
Coombes, senior developer support engineer and Peter
Young, developer support engineer.
According to blurb from the
Austin Game Conference website, the presentation
will “detail the architecture and design of the PSP to
as great an extent as possible. Key features that will
impact game design decisions will be highlighted.
“This is Sony’s most detailed public technical
discussion of the PSP and developing for the PSP to
date," it says. "Important product-related
considerations will be discussed. Software APIs and
example product code will be illustrated.”
This week Sony announced the PSP will support Talkman,
which translates spoken input into another language and
plays it through the console’s speaker. Also, the PSP’s
wireless technology will allow up to 16 players to
compete simultaneously.
The Austin Game Conference takes place in Austin, Texas
September 9-10 2004 |
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PSP by Sony - the future of handheld gaming?
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